overview
Chain-Star is a 2D platformer minigame, inspired by a Kingdom Hearts II minigame. the goal is to hit a ball consecutively with attacks, without letting it hit the ground. it was developed for CS 426 in spring 2023 during my time at George Mason University.
the game was largely unfinished compared to our ambitions for it. the goal was to gain knowledge necessary to develop proper 2D fighting mechanics to be carried over into other future projects, but split focus between classes resulted in my contributions to this project not amounting to much.
on this project, most of my contributions were creating an animated title screen, which I’m still pretty happy with, as far as being the only real presentable piece of this project. it allowed me to express my own mastery of unity UI at that point.
tech stack
tool | purpose |
---|---|
VS Code | Code editor |
Unity Collaborate | Version Control |
C# | Scripting language |
Unity | Game engine |