BEVI - Bird's Eye View Instantly
overview
BEVI, also called Beverly Island / Bird’s Eye View Instantly, was a mapmaker program built in Unity for lightweight town / city map-making, with an emphasis on worldbuilding. it was developed capstone-style for CS 321 in fall 2021 during my time at George Mason University.
version control was done with the now functionally-defunct Unity Collaborate, whose deprecation has resulted in direct code credits being difficult-to-recover. however, a build remains on the repo and source-code is accessible.
Chain-Star
overview
Chain-Star is a 2D platformer minigame, inspired by a Kingdom Hearts II minigame. the goal is to hit a ball consecutively with attacks, without letting it hit the ground. it was developed for CS 426 in spring 2023 during my time at George Mason University.
the game was largely unfinished compared to our ambitions for it. the goal was to gain knowledge necessary to develop proper 2D fighting mechanics to be carried over into other future projects, but split focus between classes resulted in my contributions to this project not amounting to much.